This is a stealth action game where the protagonist, Yuma, will go through a lot and the player will see many local stories. She can inhabit others and use them for her own purposes. Yuma is trying to end a war between two nations. Her path is complicated, having to go through enemy forts, ruined villages, and abandoned dungeons.
Much emphasis is placed on narrative rather than stealth and action. Playing the characters by their personalities, choosing the answer choice given the character of the played character are all important features of the game.
We love games like: Disco Elysium, because it's one of the best narrative games ever. Charismatic characters, unique setting - all this we are inspired by. Also worth mentioning is The Witcher series and its gray morals. Our game is linear, it won't have different endings, but we still try to put the player in a situation of choice, and sometimes hard choices. And as for the visual part, we are very impressed by HLD with its elaborated palette and very smooth animations, well, and the sound of The Legend of Zelda: Breath of the Wild and Genshin Impact is just incredible, we listen to music from it with the entire team. We will try to implement certain aspects of these in our game.